
Blender
Fully supportedThe Blender render farm service that stays in your viewport
RenderSonic is a render farm service built for Blender: submit straight from the render menu. It reads your active scene, camera and output settings automatically, syncs linked textures and packed data to the cloud node, and delivers finished frames back into your local output folder.
Supported versions: 3.x, 4.x and 5.x
Built for Blender
One-click plugin install
RenderSonic detects your Blender install and adds the submission panel automatically - no manual add-on installation.
Packed & linked data handled
External textures, linked libraries and packed files are all synced before the job starts, so nothing renders missing.
Cycles and Eevee, same workflow
Switch render engines in Blender as usual - RenderSonic submits either one with the same cost and time estimate flow.
FAQ
Blender questions
Can't find what you're looking for? Reach out and we'll get back to you.
Which Blender versions are supported?
Blender 3.x, 4.x and 5.x.
Which render engines does RenderSonic support for Blender?
Cycles, Eevee and V-Ray are supported.
Does RenderSonic support Blender add-ons?
Standard scene data, modifiers and packed assets render as expected. Third-party add-ons that generate geometry at render time should be applied or baked before submission.

